Tuesday, April 27, 2021

Trench Zombies: An Evade and Escape Scenario

 

Putting your human army into defensive positions and just fending off zombies is exciting but loses interest after doing it three times.  In this scenario, a column of British infantry seeks to cross the battle field from right to left, evading and escaping as many units as possible off the left edge.

Movement rules on a gridded board prohibit diagonal movement for any unit.  This is important. 

Zombies can only move one square, except fast zombies can move two squares.

Infantry can move two squares, except the elite survivor team, which can move three squares.

Shooting can reach across two squares into a third square. 

The battle plan for the British was to move the elite unit toward the zombies so that it could inflict some damage by shooting while regular infantry crossed the field.  Both heavy infantry units were to take up positions behind and to the left of the elite unit so that they could shoot also when the elite unit withdrew. 

This worked well enough until the heavies were blocked by some terrain features.  Caught by zombies, H2H followed.  Other units flanked the zombies, but more zombie units were drawn to the melee. 

The British army benefited by drawing some lucky cards.  This makes a difference in the outcome.

At the end of the battle, one British unit had managed to leave the field and one zombie unit was still upright.   I would call this a draw.  In my opinion, a draw indicates that the sides are fairly even and it is a good game. 







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